Global War 36 (D12) or Axis and Allies 1940 (D6)
Reduces the combat value of an attacking mechanized unit by 2 (D12) or 1 (D6). Must be built on a territory you have controlled since the beginning of your turn. Limit 1 per territory.
A tank trap is placed in a single territory. Every vehicle-class unit that enters a territory with a tank trap must roll 1 (D6). If a two or lower is rolled the vehicle-class unit is destroyed. If a three or higher is rolled the vehicle-class units proceed to combat. If an enemy unit captures a territory containing a tank trap the tank trap is destroyed and removed from the game. Note that there can only be one tank trap token per territory.
Attack: N/A, Defense: Roll D6, Movement: N/A, : Cost: 3