Cost: 12
Movement: N/A
Attack: N/A
Defense: Special (See below)
Transport Class: N/A
Flak towers are upgrade platforms for anti-aircraft guns. When anti-aircraft guns are combined with flak towers, the anti-aircraft guns receive the flowing bonuses: +1 (D6), +2(D12), +3 (D20).
Flak towers may only be built in factory locations. They may not be moved once built. Flak towers can be damaged through strategic bombing raids. They can receive a maximum of 12 points of damage, with 6 points rendering it inoperable. Flak towers can be captured by an enemy player, but would receive 9 points of damage.
Flak Tower Option 2:
Cost: 10
Movement: Requires Transport Trucks or Naval Transports (no movement once activated)
Attack: N/A
Defense: Special (See below)
Transport Class: 1
Flak towers are defensive units that require “activation”. Flak towers are upgrade platforms for anti-aircraft guns. When anti-aircraft guns are combined with flak towers, the anti-aircraft guns receive the flowing bonuses: +1 (D6), +2(D12), +3 (D20). Flak towers must be built in factory locations, and can only be moved if loaded on transport trucks, or naval transports.
Inactive flak towers cannot defend or be taken as losses if that territory is attacked. If a territory is occupied, and has inactive flak towers they are considered lost and removed from play. Flak towers may be destroyed by strategic bombing raids, or by the controlling player on their turn if controlled for 1 full turn. Enemy players may capture flak towers.
Miscellaneous Flak Tower Options:
· This unit may only be accessible with technology development.