Historical Board Gaming Custom Markers!
Quantity 5
Hex Bunker Marker (Acrylic) x5
Bunker Option 1:
Cost: 20
Movement: N/A
Attack: N/A
Defense: 3 (D6), 5 (D12), 11 (D20)
Transport Class: N/A
Bunkers are strictly defensive units. They can be built in any territory that has been controlled for one full round. These units only protect a single border, which must be specified when placed. Bunkers do not take damage and cannot be taken as casualties. If a territory containing a bunker is captured, the bunker is destroyed and removed from play.
When defending bunkers receive 2 defensive rolls during the first cycle of combat only. Bunkers also grant defensive bonuses to all infantry defending the same territory giving them a +1 (D6), +2 (D12), +3 (D20) to all defensive values for the first cycle of combat.
Bunker Option 2:
Cost: 12
Movement Requires Transport Trucks or Naval Transports (no movement once activated)
Attack: N/A
Defense: 3 (D6), 5 (D12), 11 (D20)
Transport Class: 1
Bunkers are defensive units that require “activation”. Active bunkers protect the entire territory when attacked by ground, and air units. Bunkers must be built in factory locations, and can only be moved if loaded on transport trucks, or naval transports. Once activated, bunkers may not be moved.
Inactive bunkers cannot defend or be taken as losses if that territory is attacked.If a territory is occupied, and has inactive bunkers they are considered lost and removed from play. Active bunkers are considered regular units that maintain a zone of control in their territories.
Tactical Abilities: When “paired” with infantry, the infantry unit gains +2 to defense.
We have heard from you gaming customers that have asked for markers that are better than cardboard, and smaller than other companies that produce markers, so here they are. Each marker is cut on acrylic, laser etched design, filled in with acrylic paint and heat cured. They are durable, bright, and easy to handle. 1/8" (3mm) thick & 3/4" (19mm) round. (12mm) square.
Optional rules and House rules have been a part of gaming since the beginning. To continue this tradition, the staff of HBG have compiled some of our favorites from all over the Internet as well as what we use in our games at home. We not only want to provide our customers with a high quality product, but also offer suggestions on how to implement these pieces into your game. Several rules are outlined in a detailed format so that you might take them at face value, and enjoy. Others simply point you in a general direction. We encourage you to use these rules as a guideline to creating your own house rules. Thank you for your patronage.
We would love to hear from you! If you have house rules or ideas you’d like to share, send them to us. If we love it, we’ll post here with the others.
Send your rules to: [email protected]