DK’s Progressive Arms Research Chart and Rules
As introduced by Der Kuenstler on YouTube and axisandallies.org
(1) 14.5" x 6.5" Styrene Chart
(1) Set of Rules (Download when purchased)
Experience this unique Arms Research system designed by a true Axis and Allies enthusiast! Notice the techs are grouped according to the time of the war instead of what type they are. If you roll for early techs from round 1-3, notice you have no choice at all what tech you get in that first column, you must use that first column only, and the techs are not all that great. If you roll for techs in rounds 4-6, it changes. This column contains mid-war techs. The war has progressed and now not only do you have more techs available but you have more opportunity to choose what you want. Columns 7-12 contain Late-war techs. This column contains most of the game changer techs. Finally on round 13 and after you get the end-war tech choices, which feature the Atomic Bomb. Great ideas such as researcher’s choice, copy cards, and a research queue are also described and included in this set
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4.3