Download Rules HERE, (File Size 6.8 mb) Updated 11/21/17
Contents: (60 Markers)
1 ea. of SS Divisions 1-38
1 ea. of SS Paper Divisions: 39-45
6 SS Divs (Generic)
1 ea. of 500th & 600th SS Para Div.
1 ea. of 101, 102, & 103rd SS Hvy Tank
1 Z.v SS Div
1 ea. of 1st & 2nd SS Cossack Div
1 Special Leibstandarte SS Adolf Hitler Div.
Historical Board Gaming is excited to present SS Divisions of the Third Reich © (SS) –
An exploration of Germany’s Elite SS units in World War II. In this expansion we will present both a
Basic and Advanced version to suit your style of play. In
the basic version Germany can build up to 35 unique SS units of different types
based on their historic availability. In
the advanced version we allow you to follow the historical progression of each
unit as they changed to different types (infantry, mechanized, armor etc..)
during the war.
1.0 Overview: Germany
receives SS Divisions and the ability to create or upgrade divisions based on
their historic availability. This
replaces the German ability to purchase SS Panzer Grenadiers listed on the
German National Reference Sheet.
DIVISIONS – GENERAL RULES
2.1 Availability:: On
specific turns players get the option to place SS markers under certain types
of units and in some cases may get entire SS units for free. If a player cannot
meet all the requirements to place the SS marker – such as owning the zone or
having the correct type of unit present – the opportunity is lost.
2.2 Placement: When
the rules state that you can put an SS marker beneath a specific type of unit,
that type of unit must be present in the zone to place the SS marker. Note that this could be a unit that was
already there or a unit that was
placed in the place units phase. All
units are placed in Place Units and
Collect Income Phase and upgrades are paid for at time of placement.
2.3 Elimination: Once
an SS unit is eliminated in combat remove the marker from the game. It can no longer be upgraded and cannot be
2.4 Upgrades: Sometimes
SS units will be “upgraded”. For example a rule might ask you to change an
infantry to a mechanized infantry. In these instances you will simply change
the piece on top of the marker to reflect a different type of unit. Upgrades are done during the Place Units and
Collect Income Phase.
4.0 Advanced Rules: In
the advanced rules SS divisions change overtime. A division might, for example, start out as
an infantry, later become a mechanized and ultimately end the game as an
armored division (assuming it survives – a big “if” in Global War!). Unlike the basic rules there is no cost to
place SS markers but there are more stringent requirements for units being in
the right place at the right time in order to get the upgrades as paying costs
to upgrade from one type of unit to another.