The Game
After more than 1000 hours of development over the last 4 years, Historical Board Gaming
is proud to present Global War 1936 version 4.
Listing the changes is an impossible task. Every component in the game and every
sentence in the rules have been scrutinized. In many ways, version 4 is a totally new game
compared to version 3.
We have done a lot of streamlining to make the game faster to play, and easier to get into
for new players. This includes removing things that did not work well or were unnecessary
complicated.
A lot of new stuff has been added.
From an all new map, to revised diplomacy, units and
technologies, everything is now much more integrated. One of the biggest new additions
are the “in port” rules, which will transform the game in many ways.
In any 3-alliance system,
the rules open up possibilities to gaming the system.
Although a
lot has been done to reduce/eliminate this in version 4, Global War has been designed to be
played like gentlemen. As such, it is our hope that players aspire to this, and “play the
game”, instead of “playing the rules”.
The former is a lot more fun!