Train & Armored Train Markers
Train: The train marker represents military engineers and rolling stock. One unit may make a rail move any distance when stacked with a train. The train only moves via strategic rail movement. A train does not participate in combat but is eliminated if it remains in the hex after all other units are eliminated. A train may be the target of an attack by a bomber making a tactical or strategic attack (i.e. on enemy facilities). It is subject to normal interception but not ground anti-aircraft fire (unless accompanied by an AA car). In lieu of damage it makes a regular attack on the train and the train is eliminated if hit. Cost 5
Armored Train: An armored train functions like a train but is not blocked by the presence of Partisans. Cost 6
Anti-Aircraft Car: The AA Car moves with the Train/Armored train giving it an AA roll of 3 vs. air attempting to attack the armored train. Cost 1. The car is eliminated if the train is destroyed
Artillery or Rail Gun Car: The artillery moves with the train/armored train. Rail artillery unit acts as an artillery unit. (Attack: 5 Defense 2 Cost 5). The rail artillery unit along with its associated train may make a combat move of 1 so long as it is a zone that you could enter by rail.
Assault: The Assault railway car stacks with the train, and allows an additional infantry to move with the train: Cost : 3
Flat: The Flat car allows an additional armor, mechanized infantry or other vehicle to move with the train. Cost: 5