3d Printed in Clear (Yellowing)
Size: 82mm Long
HBG Customer House Rule:
HBG-3DP-0112, Habakkuk carrier
Can only be built in a coastal sea zone, adjacent to a friendly territory with an IPC value, and only in such sea zones within 1-3 sea zones of the northern or southern edges of the map (depending on the map; for the GW1939 map MAP39_AA, within 2 sea zones of the north edge of the map, 1 sea zone of the south edge).
Every round the ship is outside this polar band of sea zones, it sustains a hit worth of damage.
Unit has no movement value on its own, can only move if accompanied by an unladen transport or landing assault ship.
This vessel functions as a support ship and tug, and cannot simultaneously perform other functions, though it defends normally if attacked. If so accompanied, movement is 1 sea zone.
Habakkuk operates as an aircraft carrier, larger than fleet size, capable of supporting 2 jet fighters, 3 normal WW2 fighters/tactical bombers, or 4 Swordfish or other biplanes.
If aircraft types are mixed, use lower number.
Unit has no attack value and a defense value of 1 (d6) or 2 (d12), but takes 3 hits to destroy. Hits can be repaired for 1d6 each, if Habakkuk is in a polar sea zone adjacent to a friendly sea zone with an IPC value.