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Customer House Rule:
Milchkuh submarines (Type XIV)
Submarine costs 8, has no attack capability, defends at 1
(d6 or d12).
Any friendly sub which passes through the same sea zone as a
Type XIV during a round gets a +1 bonus to movement that round, and to attack
that round, due to resupply.
Up to three normal submarine types can
resupply from a Type XIV each round.
Has normal ‘submerging’ ability to
avoid combat, unless at least one enemy destroyer is present.