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Description
Wind Turbine
Wind turbines convert wind energy into mechanical power or electricity, with modern large-scale installations becoming increasingly significant during the late twentieth and early twenty-first centuries. Their strategic relevance lies in energy infrastructure rather than a direct battlefield weapon role. Electricity from wind requires a broader system of transmission, storage or backup generation, and maintenance. A turbine cannot supply every demand independently under all conditions. Its place in a modern strategic landscape is therefore connected with energy networks, industrial resilience, and the balance of resources rather than a direct weapon effect on opposing troops. Denmark became an important center of modern commercial wind-turbine development.
Finish and color
Supplied unpainted and printed in the selected color. Choose from the available product color options.
Tabletop use
Suitable for period-appropriate custom scenarios in Global War 1946, Global War 1985, Global War 2025, and compatible Axis & Allies games. Use suitable scenario or house rules for unit statistics and any technology upgrades. This piece does not supply additional game rules.
Global War is a trademark of Historical Board Gaming.
